What does Ploxium Do?
We make a communications layer that handles user profiles, score tracking and multiplayer communication. The idea is that application developers (we are thinking mostly but not exclusively in terms of games) that are making multiuser (or multiplayer) applications have many common needs. Our objective is to fill those needs such that developers can focus on their core ideas.
How do we know this service will still be around?
Longevity is always a concern when deciding to integrate your application with a 3rd party service, such as ours. Our parent company, serverrack.net, is a successful hosting company providing us with a stable pool of resources. Also, we have had servers on the internet for a variety of business and personal projects since 1997 and don't intend to stop any time soon. If few people (less than 1 million) are subscribed to Ploxium, our current resources have adequate excess capacity to handle the demand. If Ploxium becomes the popular service we hope to create, we will scale up our resources to support such a successful business.
If Ploxium does not succeed as a business venture, we will continue to run the servers and release all source code (most likely using the BSD License).
Will there ever be Ads, In-Game or Otherwise?
We will never add ads to your games or apps. We believe that even if it were a good business decision (we don't think it is) that screen space on a mobile device is too valuable. Also, we absolutely do not want to interfere with the style and aesthetics of your app.
As for the account setup and maintenance pages hosted on the web, we do not intend ever to have any ads on these pages. However, if increased hosting costs cannot be covered by our main revenue stream, we may opt for some ads on the web pages in the future.
If there are no ads, how will Ploxium generate revenue?
We intend always to keep the scoreboard free. If you sign up and start using the scoreboard in your app for free, we will never charge you for its use in that app. We may at some point start charging developers for new games using the scoreboard, but I don't think we will do that. The scoreboard is a neat feature for your game and helps us build our user base so we would consider it a win-win without any money changing hands.
We will be charging for our multiplayer framework. We are not sure how that will be structured yet. However, we consider the multiplayer framework a background supporting detail. It should be there to support your game or app quietly. Our goal is to provide a service to developers that makes creating mobile multiplayer games feasible. As such, we want to remain as affordable as possible.
What mobile platforms are supported
Our target platforms are:
Android Standard Java (Usable with JavaFX) Apple iPhone/iPod Touch Linux/BSD C/C++
My question is not here...
If this document has not answered all your questions, please contact us via email at (firstname.lastname@example.org)